Since its main goal is photorealism, it can offer a reduced settings panel: its default settings are designed to generate photorealistic results, and scene tuning is done with materials and lights instead of render settings. Iray achieves physically correct output by tracing light paths, but being designed for ease of use, it presents the the end user with a much more simplified workflow than other path tracers. It uses a completely new core architecture, and is capable of faster, higher-quality results than the older version. Key featuresįirst off, let’s answer the question that everyone asks when first presented with Iray for 3ds Max: how is it different from the version of Iray that ships with the software? Unlike the version bundled with 3ds Max, which runs as an extension of mental ray, Iray for 3ds Max is an independent rendering application. In addition to being a progressive path tracer, Iray for 3ds Max follows another recent trend: it is a hybrid CPU/GPU renderer, meaning that it will use the host system’s GPUs in addition to its CPUs, speeding up rendering calculations considerably over using the CPUs alone. This allows you to iterate much more quickly to refine the look of the image then, when the settings and scene properties are finalised, you simply allow the renderer to continue rendering passes until the noise levels have diminished to acceptable levels. These render in passes, each pass making the rendered image less and less noisy, making it possible to see what the finished render will look like very quickly: it’s usually possible to see the scene – or a very noisy version of it, at least – within 30 seconds or so. Iray for 3ds Max is a member of the current breed of progressive path tracing renderers.
#IRAY 3DS MAX 2016 CRACK SERIES#
Other versions of the plugin are available for Maya, Revit, Rhino and Cinema 4D.Īs well as looking at the software’s features, we will be putting it through a series of real-world benchmark tests using a range of GPUs: primarily Nvidia’s Quadro workstation cards, but also two of its gaming cards, and the VCA, the company’s dedicated network-attached device for GPU rendering. While most 3ds Max users will be familiar with Iray through the version bundled with the software, Iray for 3ds Max is part of a new line-up of separate commercial plugins, and is built for Nvidia by third-party developer Lightwork Design using its Lightworks Iray+ extensions.
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#IRAY 3DS MAX 2016 CRACK SOFTWARE#
In our first software review of 2016 – and the second part of last year’s exploration of GPU computing – we will be taking a look at Iray for 3ds Max, Nvidia’s GPU-accelerated rendering plugin. Jason Lewis puts the new, more powerful plugin version of Nvidia’s GPU-based renderer through his real-world benchmark tests, on a range of current graphics cards. Iray doesn’t just come bundled with Max any more.